TBH: Task Bar Hero Slayer build
Updated 2026-06-02 · based on v1.00.06 · 5 min read
Quick Answer
The Slayer is a momentum melee bruiser whose damage ramps as he lands kills. Stack Attack Damage and Crit so the snowball gets going faster. He’s fun, but he overlaps with the free Knight and is paid DLC — only grab him if you want a melee-focused squad.
About the Slayer
The Slayer is a paid-DLC melee attacker who hits single targets or groups depending on the skill, and whose damage scales up significantly when he lands kills. That momentum playstyle feels great in the right run, but the Knight already covers a lot of the same ground while also tanking — which is why the Slayer sits in A-tier rather than S.
Skill priority
- Stack Attack Damage and Crit so his kill-momentum snowball starts faster.
- Use his single-target and AoE skills situationally as packs and bosses demand.
- Pair him with a tank and a Priest so he can stay aggressive without folding.
Stat priority
| Stat | Why |
|---|---|
| Attack Damage | Fuels the per-kill damage ramp. |
| Crit Chance | No hard cap; spikes his burst as the snowball builds. |
| Attack Speed | More swings means more kills to feed the momentum. |
Cube & gear
Socket attack, crit, and attack-speed materials. He’s an offensive class, so build him like one and let the Knight handle the front line. Full Hero-dric Cube guide →
Best teams
The Slayer is an alternative melee DPS rather than a staple — he overlaps the Knight’s frontline role, so he’s best when you specifically want a melee-heavy squad behind a tank and Priest. See the full tier list →
Mistakes to avoid
- Buying him expecting a clear upgrade over the free core — he mostly overlaps the Knight.
- Building him defensively; his job is aggressive damage.
- Running him without sustain — momentum dies if he does.
FAQ
Sources