Updates
TBH: Task Bar Hero update & patch notes
TBH: Task Bar Hero patches frequently in early launch. This page tracks the recent versions, what changed in each, the known issues the team is working through, and how balance patches affect our tier list and builds. For the full, authoritative notes, always check the official Steam news hub.
Patch history
Most recent first. Each entry groups the changes by type — the full notes live on Steam.
- v1.00.17CurrentAnti-cheat & security hotfix
A small hotfix that blocks abnormal stage transitions for a set period and patches a security vulnerability. Expect short login-queue delays right after it lands.
Security- Patched a security vulnerability.
- Abnormal stage changes are now detected and blocked for a set period.
- v1.00.16Hotfix update
A quick fix for a mis-firing achievement.
Bug fixes- Fixed the “first high-grade equipment” achievement unlocking when a non-equipment item was obtained.
- v1.00.15Priest balance & fixes
A balance pass on the Priest class plus several item and achievement fixes.
Balance- Corrected the Priest “Wrath of Heaven” skill applying abnormally high damage.
- Fixed the Priest “Blessing of Might” buff stacking in certain situations.
- Applied the 75% damage-reduction cap correctly.
Bug fixes- Fixed Arcana item achievements completing from chest or mailbox sources.
- Corrected Explosive Bolt effect application.
- v1.00.14Large bug-fix batch
A wide round of fixes covering chest exploits, Cube behaviour during Act Boss fights, class skills, and boss drops.
Bug fixes- Fixed rapid chest acquisition during stage transitions.
- Restored chest inventory for players who disconnected at the 5-chest limit.
- Fixed the Cube not working while clearing an Act Boss.
- Fixed Knight skill collision detection and restored missing boss-chest accessory drops.
- Resolved Hell+ boss freeze issues.
- v1.00.13Hotfix update
Item-generation and Act Boss flow fixes.
Bug fixes- Removed invalid chests appearing on reconnection.
- Decoration, Engraving and Inscription can now be applied to legacy equipment.
- Fixed the gold amount shown in Alchemy floating text.
- The Act Boss battle no longer starts before its chest is received.
- v1.00.12Server migration update
The first major step toward fixing server-overload issues — part of the game’s data processing moved onto the developer’s servers. Connecting on v1.00.12 and then logging back in on an older client can cause unrecoverable item loss.
Infrastructure- Moved part of the game’s data processing to the developer’s server.
- The game now closes on server failure to protect your data.
- DLC-character equipment no longer appears in Cube synthesis for characters you don’t own.
Quality of life- Lowered the minimum acquisition time for Common and Stage Boss Chests.
- Reduced the mailbox refresh cooldown from 10 to 5 seconds.
- Act Boss Chest accessory drop chance now varies by gear slot.
- v1.00.09Hotfix update
A bug-fix hotfix plus further server-load relief, landing as concurrent players climbed past 260K.
Bug fixes- Fixed remaining display issues reported on certain setups.
- Corrected soulstone drop rates across difficulty levels.
- Fixed missing unique stats on some items listed on the Steam Market.
Performance- Further reduced server load by increasing request intervals and response wait times.
- v1.00.08Hotfix update
A quick hotfix targeting item-slot and Cube Alchemy bugs.
Bug fixes- Fixed item slot mismatches.
- Fixed an issue where gold could not be obtained when performing Alchemy on certain items.
- v1.00.06Response-speed improvement update
A performance-focused patch targeting the lag and slow responses players reported in the first weeks after launch.
Performance- Server-side response-speed improvements to cut action delay during peak hours.
- Client-side optimizations for smoother play on lower-spec machines.
Stability- Continued fixes for issues surfaced by the post-launch player load.
- v1.00.01Launch-window hotfix
An early hotfix rolled out in the first days to stabilise the game while the player count was still spiking.
Stability- Launch-window stability fixes for crashes and disconnects.
Bug fixes- A round of general bug fixes reported during the opening weekend.
- vLaunchRelease & recovery updates
The initial release, followed by a string of live-status posts as the team recovered servers from a higher-than-expected launch turnout.
Live status- Server recovery work after the high-traffic launch.
- Live status updates posted to the Steam news hub as fixes shipped.
Known issues & notes
Live items the team has acknowledged or is actively tuning. Status reflects our latest read of the official posts.
Steam Market closed, then reopened
The Steam Market was temporarily closed on June 8 due to bot activity and heavy traffic (the in-game Trade Ship menu was disabled), then reopened around June 15 after the server migration. Listing should work again — if an item still won’t list, it likely falls under Steam’s server-usage limits.
Server migration — don’t log back in on an old client
Since v1.00.12 part of the game runs on the developer’s servers. After you connect on v1.00.12 or later, logging in again on an earlier client version can cause item loss that cannot be recovered — always update before playing.
Ban waves & anti-cheat ongoing
Ban waves continue to target gold farmers and cheaters, and v1.00.17 added detection that blocks abnormal stage changes. Avoid third-party gold sellers and unofficial tools to keep your account safe.
How patches affect our guides
Drop rates and class balance have moved since launch, so a build that was best last patch may not be now. We re-validate the class tier list and per-class builds after every balance patch and stamp each guide with the version it was checked against — always match that stamp to the build you’re playing.
Update FAQ
Sources